10 lessons · 4 assignments · 1 capstone

Research that changes
what gets built.

A complete, working UX research course — the same curriculum taught at UC Berkeley Extension, now self-paced, with optional live cohorts and one-on-one coaching.

Why this course

Insight is a skill.
This is how you build it.

Most people learn research from blog posts and guesswork. This course teaches the full craft — choosing methods, writing proposals, recruiting participants, moderating sessions, analyzing data, and presenting findings people act on. You leave with a completed research project of your own.

Designers moving into researchProduct managersFounders and early teamsBootcamp graduatesEngineers who talk to usersCareer changers
A researcher conducting a user interview

Learn by doing

Real methods.
Your real project.

Every lesson feeds a capstone you pick in week one. By the end you have run a real study — proposal, survey, interviews, evaluation, and a final report you can show.

The curriculum

Ten lessons.
One capstone.

01

Overview and Introduction

What is user experience? · The user-centered design process · Research and the product development process · Writing about behavior

Pick the topic that becomes your capstone project.
Free sample
02

Getting Up to Speed

Learning about your product · Learning about your users · Personas and profiles · Conducting secondary research

Write a report summarizing your secondary research.
03

Research Methodologies

Choosing research activities · Survey of methodologies · Behavioral vs. attitudinal · Qualitative vs. quantitative

Choose the research activities that suit your project.
04

Preparation

The Design Sprint methodology · The research proposal · Estimating research timelines

Assignment 1 — create a proposal for your research study.
05

Research Process

Participant recruiting · Moderating the activity · Think-Aloud Protocol · Research test runs

Begin recruitment and present a participant schedule.
06

Surveys

Overview of surveys · Avoiding survey pitfalls · Survey design and analysis

Assignment 2 — launch your survey and prepare a report.
07

Interviews

Preparing for the interview · Conducting the interview · Data analysis · Practice interviews

Assignment 3 — conduct user interviews and present the findings.
08

Evaluation

Introduction to evaluation · Heuristic evaluation · Usability testing · Evaluation proposals

Execute a user research evaluation.
09

Conclusion

Creating research reports · How to present your findings · Following up

Create a final report and presentation for your capstone.
10

Presentations

Final capstone presentations · Assignment 4 — final report and presentation

Try before you buy

Lesson 1 is free. Start now.

The complete first lesson — the product development life cycle, what user experience is, user-centered design, user requirements, and the business case for research.

Ryan, course instructorIllustration

Your instructor

From You & Me to WE.

Ryan has been a practicing designer, researcher, and product leader for 25 years — an Art Center graduate who has taught user research at UC Berkeley Extension. His classes are studio-based and project-driven: he sits side-by-side with students as they navigate real research challenges.

  • A culture of possibility, not gatekeeping
  • Side-by-side guidance, not lectures at you
  • Projects with real-world relevance
  • Confidence you carry into professional life

Ways to learn

Pick your level
of support.

Every tier includes the full course, lifetime access, and all future updates. One payment — no subscription.

Learn at your pace

Course

$199
  • All 10 lessons
  • Every exercise and assignment
  • The capstone project brief
  • Lifetime access and updates

Learn one-on-one

Coaching

$999
  • Everything in Cohort
  • 3 private sessions with Ryan
  • Personal review of every assignment
  • A portfolio-ready capstone
  • Email access between sessions

Ready when you are

Make research
your advantage.